SeaFeud Title Card

A 3D arcade racer set in a wacky, post-apocalyptic flooded world. Choose your favorite underwater diver and race against friends and other AI racers in a chaotic and whimsical sunken environment.

Project Overview 

Developer: SMU Guildhall
Role: Art & Audio Producer
Platform: PC (Steam)
Timeline: August - December 2023
Genre: 3D Arcade Racing
Stores: Steam

Art & Audio Production Management 

  • Team Leadership: Managed 11 artists and 3 audio designers within a 47-person studio
  • Asset Pipeline Management: Tracked deliverables from pre-production to release to market
  • Resource Optimization: Implemented automated Google Sheets dashboard tracking asset requests, effort estimates, status, and team bandwidth
  • Contractor Coordination: Managed external music contractors for original soundtrack composition

Documentation & Quality Assurance 

  • Pipeline Documentation: Partnered with Lead Artist to create comprehensive documentation in Confluence for concept, modeling, and pipeline standards
  • Time Estimation Systems: Created documentation and time estimation sheets for accurate project planning
  • Cross-Functional Coordination: Facilitated Q&A and requirements validation between artists, designers, and engineers
  • Resource Reallocation: Data-driven decision to descope one full racing track to meet milestone deadlines

Process Innovation 

  • Bandwidth Analysis: Developed spreadsheet systems to understand artist man-hours vs. level design requirements
  • Interdisciplinary Collaboration: Created new request workflows between art, design, and engineering teams
  • Production Methodology: Published insights on time estimation techniques on GameDeveloper.com